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Licenca vray 3.6 sketchup10/27/2023 Now, the switch for "invisible for reflections/refractions", when working, hides the object group from reflection, but not the camera, and won't work for glass because of the necessary refraction thru glass. Maybe that was not as intended, but thats how it worked. Previously, ignore objects in secondary, when checked, would hide the material from the camera, but NOT the reflections. And then, if any plane within the group has a material with this switch set, the entire group is invisible.Īdditionally, this is actually doing the opposite of what ignore objects in secondary did. The switch won't work, unless the geometry is grouped. Oof, ok, there are definitely some weird things happening.
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